PHASE2

Phase 2 is where the world moves into public space. Early tools, missions, and activations are quietly deployed.

We begin testing how people interact with the systems when they encounter them. What draws attention, what invites participation, and what gets ignored. Incentives, progression, and rewards start to take shape as behavior reveals itself.

The goal of this phase is refinement. Observing what resonates, adjusting what doesn’t, and letting the world respond in small but meaningful ways as participation grows.

Handwritten mathematical expression with numbers, symbols, and stars on a black background.
  • Right now Cell Operations is based in the midwest. You can find our activations in Michigan. We will have interactions online, but majority of our work will be IRL.

  • We do want to expand to other regions, but we are so early right now we are focused on making our immediate area function smoothly.

    Hopefully in the future.

  • We will still utilize digital interactions they just won’t be as personable. We will be seeking Operatives out of state in the future to help spread the mission. For right now out of state can only interact online.

  • Cell Ops is not a hacking group. It’s an art project.
    We build a fictional world inspired by Blade Runner, Mr. Robot, and cyberpunk culture, using symbols, codes, and “operations” as creative tools.

    Cell Ops lives in storytelling, design, and worldbuilding.
    It explores how a society can slide into a dystopian future and how people inside that world might push back. Everything is fictional, immersive, and meant to spark curiosity, not real-world infiltration.

A black pinwheel on a white stake in a grassy field with trees and a cloudy sky in the background.